Quality of Life UPDATE


Hello friends. A lot of feedback was given to me and I want to thank each person that took the time to try to make my game better.

Changes:

  • Monsters can be drag and droped inside / outside tasks now.
  • Stress is capped at 200. Once 200 is hit, the monster's skills will be set to 0 until the stress goes below 200.
  • You can delete multiple tools / extras below a certain level now.
  • Loading times have been speed up.
  • You can now see the loading screen.
  • Draft tasks now begin after clicking begin in the monster selection screen.

I will continue to listen to feedback and mostly doing more balancing. Once the core mechanics are ready I will try to publish the game on Steam.

Files

WebGL.zip Play in browser
Jan 03, 2021
PC Version.zip 54 MB
Jan 03, 2021

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